![T1-PP full.png](/images/thumb/4/43/T1-PP_full.png/173px-T1-PP_full.png)
T1-PP
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T1-PP | |
---|---|
An outlier of the first generation of companion REDACTED Androids, having gone on a long journey without having a Creator. | |
Stats | |
Class | Mage Weapon |
Element | Thunder/Ice |
Max HP | ? |
Max MP | ? |
ATK | ? |
DEF | ? |
SP. ATK | ? |
SP. DEF | ? |
SPD | ? |
Luck | ? |
T1-PP is a playable VTuber of the Mage Weapon class and Thunder/Ice element.
Bio
T1-PP is part of one of the first generations of companion REDACTED Androids; it was the first of its kind to be born without a Creator. Over time, it learned the concept of EMOTION, IDENTITY, and PURPOSE. As a result, T1-PP's creativity was developed, in order to spread HAPPINESS.
Skills
Inherent
name | description | MP cost |
---|---|---|
Tail Whip | Slaps swiftly using a tail to lower an opponent's DEF. | 0 |
Scan | Checks for all opponent's elemental weaknesses. Does not end the user's turn. | 0 |
Sharp Gaze | Stares at an opponent with initimidating eyes, stunning them for the remainder of the turn. | 0 |
Swift Guard | Automatically protects allies that have less than 25% HP for one turn. | 40 |
Ice | Inflicts Ice-type damage on an opponent. Removes Burning. | 0 |
Bolt | Inflicts Thunder-type damage on an opponent. | 15 |
Bolt II | Inflicts Thunder-type damage on an opponent. May inflict Stun. | 30 |
Thunderstorm | Inflicts Thunder-type damage on all opponents. | 30 |
Thunderstorm II | Inflicts Thunder-type damage on all opponents. May inflict Stun. | 50 |
Thunder Enchant | Enchants a weapon to change an ally's base attack to Thunder-type for one action. Does not end the user's turn. | 50 |
Zap Shield | Envelops an ally in a Zap Shield, reducing damage from Thunder/Water. Counters non-ranged physical attacks and grants Recharge immunity. Can protect from Earth but may break. Ignored by Water/Earth allies. | 32 |
Don Do-Ko Don-Don Ka! | Drum n' fun! A 6-hit beat which greatly invigorates the entire party's ATK, SP. ATK, and Agility. | 0 |
Learnable
name | description | MP cost |
---|---|---|
Ice II | Inflicts Ice-type damage on an opponent. May inflict Frozen. Removes Burning. | 30 |
Ice III | Inflicts Ice-type damage on an opponent. May inflict Frozen +. Removes Burning. Reduces their Scuff Guard by 2 upon an elemental weakness. | 50 |
Dazzle Whip | A whip which may inflict Confusion and/or Blind. | 0 |
Amplifier | Amplifies the user's ATK and SP. ATK greatly for 3 turns in exchange of greatly reducing DEF and SP. DEF. | 0 |
Confuse Ray | Puts an opponent into a confused state, potentially attacking their own team. | 15 |
Vital Detector | Detects an opponent's weak points, harshly lowering DEF and SP. DEF. Reduces their Scuff Guard by 1. | 55 |
External links
Avatar credits
- Art: T1-PP/Null_Oracle
Categories:
- VTubers
- Mage Weapon VTubers
- Thunder/Ice VTubers