Tora
Jump to navigation
Jump to search
Tora | |
---|---|
This antisocial vampire has slept for over 200 years, only now learning about what real video games are. | |
Stats | |
Class | Dark Caster |
Element | Darkness |
Max HP | ? |
Max MP | ? |
ATK | ? |
DEF | ? |
SP. ATK | ? |
SP. DEF | ? |
SPD | ? |
Luck | ? |
Tora is a playable VTuber of the Dark Caster class and Darkness element.
Bio
Tora Kuroji is an antisocial vampire who has slept for over 200 years. Being stuck forever in their cavern, they have video games from all sorts of time periods delivered to their doorstep.
Skills
Inherent
name | description | MP cost |
---|---|---|
Yawn | Potentially puts all opponents to sleep. | 0 |
Blood Suck | Absorbs 90+ HP from an opponent. | 0 |
Scary Face | Greatly decreases the DEF of all opponents. | 0 |
Rest | The user goes to sleep, restoring all health and increasing Max HP. | 0 |
Darkness | Inflicts Darkness-type damage on an opponent. | 20 |
Learnable
name | description | MP cost |
---|---|---|
Double Nightmare | Inflicts a horrible nightmare onto two random opponents. Works best when they are asleep. | 0 |
Super Fang | Reduces an opponent's HP by half of its remaining HP. Unaffected by Scuff multiplier. Damage is reduced to 1/4 on certain opponents. Does not recover after battle. | 0 |
Darkness II | Inflicts great Darkness-type damage on an opponent. | 40 |
Darkness III | Greatly inflicts Darkness-type damage on an opponent. Reduces their Scuff Guard by 2 upon an elemental weakness. | 60 |
Overshadow | Inflicts Darkness-type damage on all opponents. | 40 |
Overshadow II | Inflicts great Darkness-type damage on all opponents. | 55 |
Overshadow III | Greatly inflicts Darkness-type damage on all opponents. Reduces their Scuff Guard by 2 upon an elemental weakness. | 70 |
Darkness Enchant | Enchants a weapon to change an ally's base attack to Darkness-type for one action. Does not end the user's turn. | 60 |
Void Shield | Envelops an ally with a Void Shield that cuts physical damage taken in half, and enables the user to reduce the opponent's Scuff Guard with any non-weak elemental attack. Can be broken by Light attacks. Ignored by Light allies. | 72 |