Sol

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Sol

Sol full.png

Sol half.png

Sol bust.png

Sol icon.png

A Prince wandering the world for adventure, honing his magic and earning renown.
Stats
Class Defender
Element Ice
Max HP ?
Max MP ?
ATK ?
DEF ?
SP. ATK ?
SP. DEF ?
SPD ?
Luck ?

Sol is a playable VTuber of the Defender class and Ice element.

Bio

Sol Celeste is a prince wandering the world for adventure, honing his magic and earning renown. Despite his ice kingdom coming to an end, he defends the gates to the Upper Echelon, only permitting the bravest of souls to the True Summit.

Skills

Inherent

name description MP cost
Ice Inflicts Ice-type damage on an opponent. Removes Burning. 0
Ice II Inflicts Ice-type damage on an opponent. May inflict Frozen. Removes Burning. 30
Ice III Inflicts Ice-type damage on an opponent. May inflict Frozen +. Removes Burning. Reduces their Scuff Guard by 2 upon an elemental weakness. 50
Freezing Slash A ranged attack which inflicts Ice-type damage on an opponent. Small chance of causing the opponent to freeze. 25
Critical Focus The user hones in on their mind and sinew, briefly honing critical hit ratio. 0
Swift Guard Automatically protects allies that have less than 25% HP for one turn. 40
Fortitude Strengthens the user's resolve and greatly increases DEF and TP. Allows the user to perform another action. 15
Slow Movement Decreases all enemies' Agility, lowering their order in the turn sequence. 12
Dual Attack Performs a base attack on an opponent twice. 0
Barrier Dispel Removes all barriers, shields, and reflectors from an opponent. 20
Blizzard II Inflicts Ice-type damage on all opponents. May inflict Frozen. Removes Burning. 50

Learnable

name description MP cost
Barrier Dispel II Removes all barriers, shields, and reflectors from all opponents. 40
Frost Shield Envelops an ally in a Frost Shield, reducing Ice/Wind damage. Protects the user from standard debuffs. Can be broken by Ice attacks. Does not work on Wind/Fire allies. 32
Absolute Zero One-shots an opponent with sheer cold if it lands. Does not recover after battle. OHKO damage is halved on certain opponents. 0
Defense Enchant Increases a party member's DEF. Does not end the user's turn. 16
Divine Bless Increases a party member's SP. DEF. Does not end the user's turn. 16
Armor Piercer Inflicts damage on all opponents regardless of Defense. Reduces their Scuff Guard by 1. 0
Battle Cry Rouses all allies' ATK with a loud roaring cry. 40
Clear Mind Slightly increases the user's TP. 20
Fog Makes the entire party harder to target. 45

External links

Avatar credits

  • Art: CHanYee0N
  • Rig: Xiaojing1
  • Summit Art: keiishima