Jet Tentako
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Jet Tentako | |
---|---|
A supposed supervillain that seems to be powered by the central... human in the fishbowl core. | |
Stats | |
Class | Defender |
Element | Water |
Max HP | 475 |
Max MP | 61 |
ATK | 15 |
DEF | 15 |
SP. ATK | 15 |
SP. DEF | 16 |
SPD | 37 |
Luck | 39 |
Jet Tentako is a playable VTuber of the Defender class and Water element.
Bio
A supposed supervillain that seems to be powered by the central... human in the fishbowl core. They are 100% human, right? Jokes aside, their electric eel gun is nothing to mess around with!
Skills
Inherent
name | description | MP cost |
---|---|---|
Falcon Thrust | Performs two base attacks on an opponent, moving the user to the start of the queue next turn. | 0 |
Triple Thrust | Performs a base attack on a random oppponent three times. | 0 |
Defense Enchant | Increases a party member's DEF. Does not end the user's turn. | 16 |
Divine Bless | Increases a party member's SP. DEF. Does not end the user's turn. | 16 |
Life Drain | Absorbs 120+ HP from an opponent. | 13 |
Water | Inflicts Water-type damage on an opponent. May inflict Drenched. | 20 |
Bolt | Inflicts Thunder-type damage on an opponent. | 15 |
Learnable
name | description | MP cost |
---|---|---|
Water II | Inflicts Water-type damage on an opponent. Inflicts Drenched. Removes Burning. | 35 |
Wave | Inflicts Water-type damage on all opponents. May Drench some opponents. | 40 |
Wave II | Inflicts Water-type damage on all opponents. Removes Burning status and may Drench opponents. | 60 |
Armor Castle | Increases the entire party's DEF and SP. DEF. | 0 |
Swift Guard | Automatically protects allies that have less than 25% HP for one turn. | 40 |
Armor Piercer | Inflicts damage on all opponents regardless of Defense. Reduces their Scuff Guard by 1. | 0 |
Bolt II | Inflicts Thunder-type damage on an opponent. May inflict Stun. | 30 |
Bolt III | Inflicts Thunder-type damage on an opponent greatly. May inflict Paralysis. Reduces their Scuff Guard by 2 upon an elemental weakness. | 50 |
Thunderstorm | Inflicts Thunder-type damage on all opponents. | 30 |
Thunderstorm II | Inflicts Thunder-type damage on all opponents. May inflict Stun. | 50 |
Counter Guard | Increases Aggro, while allowing the user to harshly counterattack any physical attacks for 3 turns. | 0 |
Scald | Inflicts Water-type and Fire-type damage on all opponents. Inflicts Drenched and Burning. | 35 |
Block Barrier | Generates a barrier which protects an ally's HP from 2 attacks. | 64 |
Block Barrier II | Generates a barrier which protects an ally's HP from 4 attacks. | 96 |
Block Barrier III | Generates a barrier which protects the entire party's HP from 2 attacks. | 112 |
External links
Avatar credits
- Art: Valefor