![Anzu full.png](/images/thumb/5/56/Anzu_full.png/113px-Anzu_full.png)
Anzu
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Anzu | |
---|---|
A centennial old elf adventurer isekai'd into the suburbs of Japan. | |
Stats | |
Class | Hunter |
Element | Water |
Max HP | 335 |
Max MP | 80 |
ATK | 17 |
DEF | 14 |
SP. ATK | 15 |
SP. DEF | 16 |
SPD | 23 |
Luck | 31 |
Anzu is a playable VTuber of the Hunter class and Water element.
Bio
A centennial old elf adventurer who has come from a distant land, now residing in the eastern suburbs. Harnesses mastery of both knife-wielding and archery.
Skills
Inherent
name | description | MP cost |
---|---|---|
Point Shot | A ranged attack which inflicts base attack damage, debuffing the opponent's ATK and DEF. | 0 |
Stun Shot | A ranged attack which shoots at the footing of all opponents, potentially causing them to lose balance. | 0 |
Slime Barrier | Protects an ally from both physical and magical attacks using a slime barrier. | 0 |
Triple Strike | Performs three base attacks among random opponents. | 0 |
Learnable
name | description | MP cost |
---|---|---|
Eye Poke | Potentially blinds an opponent. | 0 |
Flare | A flare is used to potentially blind all opponents. | 0 |
Willpower | Rouses the user's fighting spirit and increases ATK and TP. | 15 |
Point Slash | A barrage of slashes that reduces an opponent's Scuff Guard by 1. | 0 |
Haste | Allows the user an additional action during their turn. Does not end the user's turn. | 0 |
Slime Barrier II | Greatly protects an ally from both physical and magical attacks using a slime barrier. | 0 |
Slime Barrier III | Protects the party from both physical and magical attacks using a slime barrier. | 0 |
Strike Training | The user goes into training with an ally to buff up their ATK. | 0 |
External links
Avatar credits
- Art: firagment0